- Revision of AS3 Basics
- Objects, methods, properties and events
- Introduction to Classes and Reusable Code
readings :
variables : http://active.tutsplus.com/tutorials/actionscript/as3-101-variables
functions : http://active.tutsplus.com/tutorials/actionscript/as3-101-functions/
objects : http://www.senocular.com/flash/tutorials/as3withflashcs3/#objects
classes : http://www.kirupa.com/developer/as3/classes_as3_pg1.htm
Update
Download Example Files
I’ve added the page http://andyvern.com/uni/semester-2/ which has the current course outline and readings / tutorials for each week. I’m going to keep updating it as it’s [...]
This week we’re looking at adding interactivity to masks like used in the examples below:
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I grabbed these images of a flash designer/developers site : http://www.peteshand.net/ (hopefully he doesn’t mind us borrowing them)
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Week 8 Starters
Here are the source files for all the examples we looked over last fri.
This week we’re covering adding and removing children to the display list, which we’ve already used the basics of with addChild and removeChild. We’ll also be going through alot of the other methods available for parenting objects and get into some drag and drop and hit test functionality. Hopefully if there’s time we’ll cover loading and unloading external swfs as well.
Event Propagation, Frame Events, TimerEvents & FTP
This is an update to the example we did in class about adding MovieClips from the library and removing them from the stage. After the class I realized there was an easier way to write this that acutally used less AS3. The AS3 used for this example is below it along with the source files [...]
Intro to AS3. Understanding structure and programming approaches. Controlling movieclips, addressing and controlling timelines, introduction to properties, basic mouse-based interactivity, using buttons.
Creating HTML sites styled with CSS
Flash Introduction pt 2, Creating Mask Effects
Introduction to the flash authoring environment, animation using tweening, understanding symbols and instances.